Cinema 4d rigs3/31/2024 ![]() ![]() (Except for animating in blender and then just exporting the animation to C4D- that's a last resort I'd like to avoid if possible.) Is there something I need to do on blender or Cinema 4D's side to make this work? Is this even possible in my version of C4D? Any and all advice is greatly appreciated. I can't see it in the viewer window or in the list of imported objects. I was able to get the model in, but the rig does not seem to have followed. OBJ file and importing it into Cinema 4D Lite (within After Effects). For compositing and other reasons, I would like to take CGI characters that I have already modeled and rigged in blender and import them into After Effect's Cinema 4D Lite, where I will animate and render them. I am a cinema and animation student creating an animated film that combines 2D and CGI animation. I'm new here, so please forgive me if I break a rule.
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